

Then you have the option of rolling again or standing pat. If you score some points during a roll, then you must take at least some scoring dice away and add those points to your point total for the round. Certain die combinations are worth points. During each round, you roll up to 6 dice. I was introduced to the game on Facebook, where there is an online flash version. It’s a folk game, so the exact rules and scoring vary from place to place. College roommates playing Farkle in their dorm, 2010įarkle is played by two or more players, with each player in succession having a turn at throwing the dice.Farkle is an old dice game popular at parties and in bars. If the player has scored all six dice, they have "hot dice" and may continue their turn with a new throw of all six dice, adding to the score they have already accumulated.The player may then either end their turn and bank the score accumulated so far, or continue to throw the remaining dice.After each throw, one or more scoring dice must be set aside (see sections on scoring below).At the beginning of each turn, the player throws all the dice at once.Each player's turn results in a score, and the scores for each player accumulate to some winning total (usually 10,000). There is no limit to the number of "hot dice" a player may roll in one turn. At the end of the player's turn, the dice are handed to the next player in succession (usually in clockwise rotation, viewing the table from above), and they have their turn.If none of the dice score in any given throw, the player has "farkled" and all points for that turn are lost. Once a player has achieved a winning point total, each other player has one last turn to score enough points to surpass that high-score. The following scores for single dice or combinations of dice are widely established, in that they are common to all or nearly all of the above-cited descriptions of farkle scoring.įor example, if a player throws 1–2–3–3–3–5, they could do any of the following:

For example, the commercially marketed game of Pocket Farkel differs in that three 1s are scored as 300 rather than 1000. In addition, some players score one or more combinations of dice beyond the standard ones.

FARKLE RULES FULL
A full house (three of a kind and a pair) is scored as the three of a kind value plus 250.Set value, 4 of a kind is scored as 1000 or 2000, 5 of a kind is scored as 2000 or 4000 and 6 of a kind is scored as 3000, 6000 or 10000.Doubling, for each additional matching die above 3, 4 or 5 of a kind the score is doubled.Adding, for each additional matching die above 3 of a kind, the 3 of a kind score is added.Four, five and six of a kind are scored in one of 3 ways: adding, doubling or set value. Like the standard combinations, any of these variant combinations must be achieved in a single throw. These are the variations listed in the above-cited descriptions of farkle scoring, but further variations presumably exist.
